import pytest, AuxiliaryTestingMethods as aux, End def testPoints(takGame): aux.resetBoard(takGame) assert End.points(takGame.board, 1) == takGame.board.pieces + takGame.board.capstones + (takGame.board.size**2) aux.fillRow(takGame, 0, 1) aux.fillSpace(takGame, [0, 0], 0) assert End.points(takGame.board, 1) == takGame.board.pieces + takGame.board.capstones + (takGame.board.size**2) - (takGame.board.size-1) aux.fillRow(takGame, 1, -1) aux.fillRow(takGame, 2, -1) assert End.points(takGame.board, 2) == takGame.board.pieces + takGame.board.capstones + (takGame.board.size**2) - (takGame.board.size*2) def testWinnerRoad(takGame): aux.resetBoard(takGame) aux.fillRow(takGame, 0, 1) assert End.winRoad(takGame.board, 1) == 1 aux.resetBoard(takGame) aux.fillRow(takGame, 0, -1) assert End.winRoad(takGame.board, 1) == 2 aux.resetBoard(takGame) assert End.winRoad(takGame.board, 1) == False aux.fillRow(takGame, 0, 1) aux.fillRow(takGame, 1, -1) assert End.winRoad(takGame.board, 1) == 1 assert End.winRoad(takGame.board, 2) == 2 def testWinnerOther(takGame): aux.resetBoard(takGame) aux.fillRow(takGame, 0, 1) aux.fillRow(takGame, 1, 1) aux.fillCol(takGame, takGame.board.size-1, 0) assert End.winner(takGame.board) == 1 aux.resetBoard(takGame) aux.fillRow(takGame, 0, -1) aux.fillRow(takGame, 1, -1) aux.fillCol(takGame, takGame.board.size-1, 0) assert End.winner(takGame.board) == 2 aux.fillRow(takGame, 0, 1) aux.fillSpace(takGame, [0, takGame.board.size-1], 0) assert End.winner(takGame.board) == 2 @pytest.fixture(scope='module') def takGame(): import Tak return Tak.TakGame(5)